COBISS Kooperativni online bibliografski sistem in servisi COBISS
Mark Lochrie
Osebna bibliografija za obdobje 2013-2020
2013
1.
LOCHRIE, Mark, ČOPIČ PUCIHAR, Klen, GRADINAR, Adrian, COULTON, Paul. Designing seamless
mobile augmented reality location based game interfaces. V: Proceedings of International conference on advances in mobile computing & multimedia
: MoMM '13 : Vienna, Austria - December 2-4, 2013. New York, NY: ACM, 2013. Str. [412-415], ilustr. ISBN 978-1-4503-2106-8. http://dl.acm.org/citation.cfm?id=2536914, DOI: 10.1145/2536853.2536914. [COBISS.SI-ID 1537058500]
2.
LOCHRIE, Mark, ČOPIČ PUCIHAR, Klen, GRADINAR, Adrian, COULTON, Paul. Time-wARpXplorer : creating a playful experience in an urban time warp. http://eprints.lancs.ac.uk/64373/1/Time_wARpXplorer_creating_a_playful_experience_in_an_urban_time_warp.pdf. [COBISS.SI-ID 1537947844]
2014
3.
COULTON, Paul, SMITH, Richard, MURPHY, Emma, ČOPIČ PUCIHAR, Klen, LOCHRIE, Mark, et
al. Designing mobile augmented reality art applications : addressing the views of
the galleries and the artists. V: LUGMAYR, Artur (ur.). Proceedings of the 18th International Academic MindTrek Conference : "media, business,
management, content & services" : 4th-6th November 2014, Tampere, Finland. New York: Association for Computing Machinery, 2014. Str. 177-182, ilustr. ISBN
978-1-4503-3006-0. http://dl.acm.org/citation.cfm?doid=2676467.2676490, DOI: 10.1145/2676467.2676490. [COBISS.SI-ID 1537949636]
2015
4.
KLJUN, Matjaž, ČOPIČ PUCIHAR, Klen, LOCHRIE, Mark, EGGLESTONE, Paul. StreetGamez :
a moving projector platform for prejected street games. V: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. New York: ACM, cop. 2015. Str. 589-594, ilustr. ISBN 978-1-4503-3466-2. http://dl.acm.org/citation.cfm?doid=2793107.2810305, Repozitorij Univerze na Primorskem - RUP, DOI: 10.1145/2793107.2810305. [COBISS.SI-ID 1537885892]
2017
5.
ČOPIČ PUCIHAR, Klen, KLJUN, Matjaž, LOCHRIE, Mark, EGGLESTONE, Paul, ŠKRLJ, Peter.
Using drones for art and exergaming. Interactive context - aware projections with
drones for exergaming. IEEE pervasive computing : mobile and ubiquitous systems. [Print ed.]. 2017, vol. 16, no. 1, str. 53-56. ISSN 1536-1268. DOI: 10.1109/MPRV.2017.4. [COBISS.SI-ID 1539069124]
2020
6.
ŠKRLJ, Peter, LOCHRIE, Mark, KLJUN, Matjaž, ČOPIČ PUCIHAR, Klen. StreetGamez : detection
of feet movements on the projected gaming surface on the floor. V: PEJOVIĆ, Veljko
(ur.), et al. Interakcija človek-računalnik v informacijski družbi = Human-Computer Interaction
in Information Society : 7. oktober 2020, 7 October 2020, Ljubljana, Slovenia : Informacijska
družba - IS 2020 = Information Society - IS 2020 : zbornik 23. mednarodne multikonference
= proceedings of the 23rd international multiconference : zvezek H = volume H. Ljubljana: Institut "Jožef Stefan", 2020. Str. 37-40, ilustr. Informacijska družba.
ISBN 978-961-264-200-6, ISBN 978-961-264-201-3. ISSN 2630-371X. http://library.ijs.si/Stacks/Proceedings/InformationSociety/2020/IS2020_Volume_H%20-%20HCI.pdf, Repozitorij Univerze na Primorskem - RUP. [COBISS.SI-ID 37517059]